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AI Insights · Timothy · June 2025

Virtual Pet Apps Performance in Oman Q2 2025

Explore the trends of top virtual pet apps in Oman during Q2 2025, highlighting downloads, revenue, and user engagement.

Virtual Pet Apps Performance in Oman Q2 2025

In the second quarter of 2025, virtual pet applications showed diverse performance trends on a unified platform in Oman. According to Sensor Tower data, these apps had varying levels of success in downloads, revenue, and user engagement.

My Talking Slimy: Slime Cat 3D from Pixeland LLC demonstrated a steady increase in weekly revenue, reaching about $238 by the end of June. Weekly downloads also rose, peaking at 208 in the last week. Active users remained stable around 1K throughout the quarter.

My Cat – Virtual Pet Games by APPSYOULOVE LTD experienced a significant drop in weekly downloads from over 1K in early April to around 153 by the end of June. Revenue fluctuated, with a notable peak of $208 in mid-May, while active users decreased from 1.9K to 624.

My Baby Care: Virtual Dress Up, released by Pixeland LLC, saw a dramatic rise in downloads, culminating in 1.04K at the end of the quarter. Revenue also increased, reaching $156 by the end of June, with active users growing significantly to 1.47K.

Squishy Slime Pet for Kids 2-4 from Veksus UAB had minimal download activity, but maintained a relatively steady revenue, peaking at $127 mid-June. Active users remained consistent around 460.

Finally, Baby care game & Dress up by Pazu Games Ltd observed a gradual increase in downloads, reaching 182 by the quarter's end. Revenue saw minor fluctuations, stabilizing at $40, while active users increased slightly to 232.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025